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Who Are You From ‘One Punch Man’ Based On Your Food Preferences?

Are you a fan of One Punch Man? Do you often wonder which character from the series you relate to the most? Take our fun quiz and find out which One Punch Man character you are based on your food preferences! With a variety of characters to choose from, including the main protagonist Saitama, the fierce martial artist Bang, and the energetic hero Genos, you're bound to discover which character embodies your foodie personality. So what are you waiting for? Scroll down and click the Start button to begin the quiz!

Welcome to Quiz: Who Are You From 'One Punch Man' Based On Your Food Preferences

About “One Punch Man” in a few words:

One Punch Man is a Japanese superhero manga series that has gained immense popularity around the world since its release in 2015. Created by ONE, the series follows the story of Saitama, a powerful superhero who can defeat any opponent with just one punch. Despite his overwhelming strength, Saitama struggles to find worthy opponents and often grows bored of his own powers. Along with his disciple Genos, Saitama navigates the world of heroes and villains, facing challenging foes and encountering a variety of quirky characters along the way.

Meet the characters from One Punch Man

Saitama

Saitama is the guy who can end every fight with one punch and somehow makes it look boring and adorable. He’s profoundly, infuriatingly laid-back — helmet hair, grocery bargains, and a bathroom-mirror brooding sort of calm. Deep down he actually cares about justice and friends, but he’s constantly fighting ennui like it’s his arch-nemesis. He trained like a maniac (or was it three years of heroic but mundane routine?), and yet he’s the sweetest, most apathetic savior you’ll meet. Also, he loves cheap supermarket sales and can apparently cook something mean if there’s curry involved — don’t ask about his cape storage.

Genos

Genos is Saitama’s overly intense cyborg disciple — like part-son, part-machine, all angst. He’s laser-focused on getting stronger and finding the person who wrecked his town, but he also asks existential questions at 3 a.m. (dramatic lighting, lots of spark effects). Ridiculously loyal to Saitama, prone to over-the-top upgrades and then immediately regretting the enormous power bills. He acts like a tactical assault unit but melts at cute animal videos sometimes — yes, really. Also has an eyebrow game that’s surprisingly expressive for a robot.

King

King is the ultimate fraud-hero and I can’t get over it — everyone treats him like the strongest man and he’s just a regular guy who likes gaming. He freezes up in fights, sweats a lot (physically and emotionally), and absolutely will lie to keep the myth alive because safe, okay? Secretly kind, deeply anxious, and somehow heroic even without superpowers because of the weight of being ‘the symbol of peace’ (ugh, feels). Also obsessed with video game scores, sometimes eats chips at midnight, and definitely has a cat — or maybe he doesn’t, who knows.

Sonic

Sonic is the ninja who runs like a wind and chews gum while doing it — arrogant, theatrical, and annoyingly competent. He’s obsessed with proving himself against Saitama (one day!) and will taunt you with a smirk and perfectly timed footwork. Loves personal style (dramatic cloak, spikes, the works) and has this weirdly soft spot for animals he “didn’t mean to pet.” Also brags about being a lone wolf but shows up to leave behind enigmatic souvenirs, so… commitment issues?

Tatsumaki

Tatsumaki is the green-haired psychic tornado who will hurl skyscrapers like paperclips and then scowl about it. Tiny, ferocious, and impossibly proud — she’ll call you an idiot before breakfast and rearrange continents by lunch. She’s fiercely protective (especially of those she considers underlings) and has no patience for nonsense, which is both amazing and exhausting. Under all that rage there’s a weirdly soft, stubborn loyalty — don’t mention her sister unless you want trouble, though you probably will. She claims to hate fluff but I swear she carries a plushie in a pocket for emergencies (or maybe that’s fan-theory — either way she definitely has strong opinions about coffee).

Fubuki

Fubuki presents like the sophisticated club president who drinks tea while plotting social ladders, but she’s secretly ready to throw down when it matters. She’s calm, stylish, ambitious, and very good at managing people — kinda like a psychic therapist with a clipboard. Loves being respected, hates being overshadowed by her sister (complicated family drama alert), and collects scarves like trophies. Beneath the polished surface she’s caring and anxious and will absolutely befuddle you with kindness when you least expect it. Also binge-watches romcoms in secret and can make a mean cup of instant noodles, so yes she’s human.

Garou

Garou is the beautiful, chaotic grind of a character who wants to be the bad guy the world thinks monsters are — but like, with principles and emotional baggage. He’s a fighter through and through, fascinated by the idea of strength and hunting heroes to test himself, which sounds noble and terrifying at once. Cold and philosophical one moment, weirdly tender the next (especially with kids — he’ll act like he hates them but he’s secretly protective), so you’re never sure what mood he’ll be in. He eats, trains, broods, keeps odd trophies, probably has a favorite pair of gloves and also an inexplicable love for spicy ramen. You root for him even when you shouldn’t, because his code — messy and warped — feels real.

Psykos

Psykos is the cerebral, terrifyingly savvy psychic mastermind who goes from icy strategist to full-on monstrous chaos when pushed. She builds schemes like someone decorating a cake: meticulously, with poison hidden in the frosting, and zero remorse. Calm voice, razor intellect, and a taste for theatrical reveals (also weirdly fond of orchestral music while plotting — very dramatic!). Behind the smirk there’s a slippery, dangerous conviction that her vision is the right one, which makes her both magnetic and utterly chilling.